51Թ

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ʴǰéDz

[ poh-kee-mahn, ‐k‐ ]

Trademark.
  1. a media franchise including video games, animated television series, movies, card games, etc. that depict a fictional class of pet monsters and their trainers.
  2. a pet monster in this fictional world.


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51Թ History and Origins

Origin of ʴǰéDz1

1995–2000; shortening of Japanese Poketto Monsutā , itself a loan translation of English pocket monsters
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Example Sentences

Examples have not been reviewed.

Chulie says, as a child, she would collect Pokemon trading cards, so collecting another surprise item "triggered memories for me".

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In ʴǰéDz, you use an evolutionary stone to level up, right?

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If you’re old enough, you’ll remember the Cabbage Patch doll frenzy in the mid-’80s, the Tickle Me Elmo craze in the mid-’90s and the Pokemon trading cards and video games a few years later.

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The rumour mill swirls with talks of a new Mario, Zelda and ʴǰéDz, but nobody has any proof to back it up.

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Scopely, a Culver City-based mobile game developer and publisher, will acquire the games portfolio of developer Niantic, including “ʴǰéDz Go,” “Pikmin Bloom” and “Monster Hunter Now,” in a deal valued at $3.5 billion, the companies said Wednesday.

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