51³Ô¹Ï

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skeuomorphism

[ skyoo-uh-mawr-fiz-uhm ]

noun

  1. the quality or fact of having, incorporating, or using skeumorphs in an object or design:

    In a talk on skeuomorphism in Greek temples, the professor explained that the detailed stonework carving was intended to reproduce the look of wooden beams.

  2. a style of digital design marked by three-dimensional graphics that mimic physical objects, either for decoration or to assist the user interface: Compare flat design.

    After 2007, there was a radical shift in the design community away from skeuomorphism and toward purely digital representations.



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51³Ô¹Ï History and Origins

Origin of skeuomorphism1

First recorded in 2000–05; skeuomorph ( def ) + -ism ( def )
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Example Sentences

Examples have not been reviewed.

Web designers call this “skeuomorphismâ€: the use of old technologies to understand new ones.

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“Skeuomorphism†is a term used in graphical user interface design to describe objects that mimic their real-world counterparts.

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Responses to the clip have been suitably mocking, criticizing the VR experience for its pointless skeuomorphism and outdated visuals.

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To me, the skeuomorphism of Docs has long been a sign that Google has fallen behind the times.

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New Reminder app is much better. iOS skeuomorphism is almost dead.

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